DSchedule source code
Hello everybody! I’ve just uploaded the DSchedule source code. You can find it on the project page. Have a nice day!
Hello everybody! I’ve just uploaded the DSchedule source code. You can find it on the project page. Have a nice day!
We are still alive and we are working on a very special project for the DS. An online game. I can’t say anything about it, but we plan to reach a stable version before/in this summer.
Hope you will be patient cause this game has the potentiality to be a GREAT GAME.
Stay tuned!
I’ve uploaded a new version, of ThreaDS. That will be the standard one and replace the old one.
Now we have a license and may be some more function in the future [i’m talking with n8gray on the forum].
Hope you like the GPL cause i think i’ll release all the source code under this license.
Have a nice day!
As I write a little ago, the code of the Nintendo DS thread library is up, i’ve called it ThreaDS.You can find it in the menu on the left.Hope you like it and as always comment and suggestion are welcome!
Hello everybod!
There is the new DSchedule version ready to download.
Bye!
CHANGELOG:
* weekly events bug corrected
I’ve ported a little library of DarkPhantom to the DS that let youcreate thread.
The thread dispatcher replace the standard interrupt dispatcher of thelibnds for now, but i’ve in plan to make them work together.
Update in the next days/week.
New game version … the last game version [at least for the 7DRL]
CHANGELOG
* Save
* Load
* Better UI
* A,X,Y are now customizable
* fixed some bugs [thanks sic_z]
I’m proud to inform you that my 7DRL [seven day rogue like] is out, go and check it out.I’ve created a forum to talk about it, fell free to comment and suggest adds.Hope you like it! See you soon.